St George’s has won a number of awards for technology-enhanced learning initiatives, collaborations and projects.
2016 – Shortlisted for the International Collaboration of the Year award for the WAVES Network
The E-Learning Unit of St George’s, University of London was, once again, shortlisted for the category of International Collaboration of the Year. This is awarded for the recognition of exceptional projects across the full range of university activities that are carried out jointly between the UK institution and one or more international partners. St George’s has shown great partnership across the world with institutions from Canada to Vietnam through the WAVES network.
2014 – International Collaboration of the Year award for ePBLnet
The award recognises exceptional projects across the full range of university activities that are carried out jointly between a UK institution and one or more international partners. The certificate was for ePBLnet, which is an European Commission-funded project to modernise the medical curriculum in key institutions across Eastern Europe, Central Asia and the Caucasus.
2010 – E-learning Award: Silver award for best learning game, simulation or virtual environment
The award recognises the “innovative uses of these techniques, as well as the extent to which they lead to greater engagement, enjoyment and motivation, and provide a more effective learning experience than more traditional approaches.” The award won for the Second Life training programme, which helps to train paramedic students using problem-based learning in the virtual world of Second Life. The judges commended the project for its collaborative problem-solving features and openness, which has attracted others to approach the E-Learning Unit to use for their own universities.
2009 –Times Higher Education Outstanding ICT Achievement award
The award “recognises and promotes technological breakthroughs at institutions in either products or services that have the potential to significantly enhance the operations of the commercial or the public sector”.
The award was won for Second Life training programme which helps to train paramedic students using problem-based learning in the virtual world of Second Life. The project was awarded under the following criteria: innovation, institutional impact and implications for the higher education sector.